Wondering where 15c is? Here’s a blog post from Geoff on the current status of 15c!
Be sure to read that first! It’s super important and stuff.
This week’s blog is a bit concept-y. Parker has been knocking out a pretty big list of concepts for useful objects in game.
Some good old fashioned pen and paper maps. Which one do you like better?
Sorry, but there’s no Google Maps in the apocalypse! We have a few more map types coming as well, so you can explore and survive with the detail and type of navigation you prefer.
Oh, and there’s some new grass! It’s way better on performance, has a much more realistic patterning/splat method, and you can see it further away. We have a lot more plans coming to grass, but we’re going to knock out some more important stuff before we get full-fledged into those.
Remember that far terrain we talked about in the last blog? Looks pretty freaking cool. Out to about 8 kilometers, in this picture. The forest out there is accurate down to the exact tree, but uses way less memory and processing. It’s hard to show in a picture, but you’ll feel the results when you play 15c.
Ryan is currently working on some Emergency Flare sticks for some new ways to light up the world. We’ll show those off when they’re further along.
Dane just finished playing with his dolls, and he’ll be back to wrapping up military gear. A military ballistics helmet is currently in the pipeline. You’ll start to see all that gear resurface as The Storm arrives, right after Build 16 is out the door.
Everything else going on is of the top secret secretness. More on those secrets later!
Steam Holiday Sale
Give the gift of the zombie apocalypse this holiday season! The Dead Linger is on sale for 25% off ($14.99) until January 2nd!
Linger on, Survivors!