Friday already!? The rest of the week has vanished once again. Here’s what we’ve been up to on Build 15:
Siren and NPC Behaviors
The Siren vehicle variants have been implemented into the dev build and are undergoing some heavy AI programming. While we don’t want to reveal too much on them, I will mention they are starting to become quite dangerous. We’ll elaborate on who they are, what their role is, and more in the near future. (Dammit Zag, let me talk about them already!) There is a lore video in the works.
A few major actions will be included in Build 15 that will greatly affect survival.
Welp, looks like we may need to add leaning/peeking around corners sooner than expected.
— Geoff Keene (@geoffkeene) July 19, 2014
You can thank those pesky Sirens for that!
Main Menu Facelift
The Dead Linger Main Menu is being redone! We’ve started to see the first bits of this go into the game today, and it’s going to blow your minds! The current revision focuses on functionality, not aesthetics, so we’ll show more of it when the menu artwork is further along.
Warehouse and Kickstarter Foods
Chaoss has a bunch of backer food items in the works! He’s just about done with the first batch, which you’ll get to see in a special page *cough*. He’s also focusing on several buildings for our new zones. His warehouse is coming along nicely.
Dane continues with his soldier gear texturing, this week with gloves and boots to match the uniform of our armed combatants.
That about covers everything this week!
Linger on, Survivors!