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The Prison Reveal Trailer

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Survivor Spotlight: ScottKrieger2015

Hello Survivors!

It’s time for our monthly Survivor Spotlight! The Survivor Spotlight is a monthly blog post where we hand-pick a Survivor from the community – like you – and interview them.

For the short but sweet month of February, we’ve chosen to interview Scott Krieger – also known as ScottKrieger2015 – from Oregon. This intelligent Survivor’s dream job is to start a computer repair business and just happens to love freshly caught, barbecued salmon. Read on to learn more about Scott!

FEMME: How did you come up with your handle (ScottKrieger2015)?
SCOTTKRIEGER: It’s my first and last name, along with the year I’ll graduate high school. Very original, I know!

F: How did you first hear about Sandswept and The Dead Linger?
S: I first heard about The Dead Linger from a friend of mine who showed me the Kickstarter. I was really interested in it, so I decided to help fund the project. I’m really happy that I did!

I heard about Sandswept mainly from The Dead Linger, but I vaguely remember hearing them mentioned when DETOUR came out.

F: What is your favorite weapon in The Dead Linger?
S: The Pipe-wrench. I don’t know why, but picking one up when Build 001 was released and bashing “skateboarding” zombies to death gave me the best feeling in the world.

F: What is your “survival plan” for The Dead Linger?
S: I plan on exploring a lot. If I’m playing alone, I’ll probably pack light and just move around the world, finding cool new tools of zombie destruction. Playing with friends is a different story. I’d like to settle down and build up a base of operations, and stay until the resources run dry.

F: What has been your most memorable moment in The Dead Linger so far?
S: I was running away from a mob of zombies and sprinted for a house. I pulled the “door trick” and sprinted through while holding it. In my poorly thought-out rush, I ran into another group of zombies in the house! I screamed like a girl and jumped out the window, just running in a single direction while my heart calmed down. I was truly terrified, and had to quit the game for a bit to stop my legs from shaking. It was a clear underestimation of the so-called “boring and slow” zombies.

F: What is your favorite improvement in Build 006?
S: That’s a tough one, there’s so much that has been improved. I’d have to say the world generation overall.

F: What are you most excited for in Build 007?
S: I’m really excited for the new art that’s coming. It’s really great to see this game coming together.

F: What are you most looking forward to in the upcoming patches?
S: I’m really looking forward to Infection. It will add so much to the game, and is part of what I believe is the hinge that The Dead Linger swings on.

F: Tell us about your clan. Are they recruiting?
S: I’m the leader of my own clan, Exploration Team of the World. We go around and collect rare gear along with other apocalyptic treasures. Though we’re mostly just a group of friends who plays games with each other. We’re definitely planning on having a clan server that everyone would be welcome to join. We are freely recruiting people, and there really aren’t any requirements. Occasionally we get together, play games, and talk about stuff. Lots of fun!

I’m also the Co-Leader of Technically Tactical. They are also recruiting members, so go ahead and pop over there and ask to join if you want!

F: How did you first get into gaming?
S: That’s hard to say. I think it was when I was just a kid playing SNES. I had Mario All Stars + Super Mario World, Donkey Kong Country, and Zelda: A Link to the Past, along with some others, but those were my favorites. Zelda was just out of this world. As a kid, I didn’t really understand it that well, but it’s strangely molded itself around me. Now, it’s my favorite game of all time.

F: That brings me to my next question – What are some of your favorite games?
S: Zelda: A Link to the Past
Pokemon Yellow: Special Pikachu Edition
Half Life
Dungeon Siege: Legends of Aranna
The Elder Scrolls IV: Oblivion
Jet Set Radio: Future
The list could go on but I’ll stop it there!

F: What video game genre do you enjoy playing the most?
S: I’d say FPS. Although anything in first person appeals to me, really. I also like Hack n’ Slash, Adventure, and RPG’s

F: What games are you most excited for in 2013?
S: 0x10c
Metro: Last Light
and more of The Dead Linger, of course!

F: What are some of your other hobbies outside of gaming?
S: I like reading, a lot. I love Sci-Fi and Fantasy. Other than that, I enjoy Taekwondo, soccer, writing, and working with computers.

F: If you could meet anyone in the world, dead or alive, who would it be and why?
S: I’d really like to meet Shakespeare. I mean, who wouldn’t want to have a chat with one of the most influential people in the world of literature? I think I’d like to just share ideas with him and talk about the world. It’s hard to find people who look at the world in a way similar to how he would, I believe.

F: What are you studying at school?
S: I’m just in high school completing my main courses. I am part of a student-run HelpDesk organization inside the district. When I graduate, I plan on going into the IT field, studying computer science.

F: Is there anyone you’d like to give a shout out to?
S: I’d like to give a shout out to my friend who led me on the path to this awesome community. I’d also like to point out all of my fellow clan members in the ETW – and future members as well!

I’d like to thank this awesome community who welcomed me with open arms when I first came. But we can’t forget the developers who have given so much of their time to this game and community. Many thanks!

F: Thanks so much, Scott! I really enjoyed getting to know more about you. I know the rest of the community will love reading this interview and getting to know more about you too!

If you’d like to contact ScottKrieger2015, you can send him a PM on the Sandswept Forums or “Like” his Facebook page!

Linger on, Survivors

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Survivor Showcase #16: Looks good!

Hello Survivors!

It’s time for another Survivor Showcase! The Survivor Showcase is where we take awesome creations created by you — the community — and showcase them on our blog. It can be anything from fan art to fan fiction, and more! Please remember that items showcased here will not necessarily end up in the game and do not reflect the level of artwork found in The Dead Linger. The Survivor Showcase is here for your enjoyment and viewing pleasure!

1) 3DRevolver WIP by ricknumber
- “Looks really good” – nekoryu
- “Looks very good, job well done” – OT Matt
- “Looks good!” – HaMM4R

2) Fan FictionI was prepared… by Kouryuu
- “I love the twists and turns … Great story” – TehFrederick
- “Amazing work! Keep writing, I’m eager to read more” – Efud
- “I like how realistic you write this story. Keep going” – LarryXXL

3) 3DTim’s model thread! WIP – by Tim
- “Those are great models” – MrAntiriver
- “Keep up the good work!” – Cnaff
- “Looks great!” – thefakecake

You too can be showcased on the weekly Survivor Showcase by posting your The Dead Linger fan creations on our Survivor Creations forum. Go out there and make some incredible creations! Don’t forget to comment on your fellow Survivor’s creations to show your support and give them helpful feedback!

Linger on, Survivors.

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Build 006 – “Happy New Fear!”

Hello Survivors!

The long-awaited World Generation Overhaul, Build 006, is finally released and ready for you to play it! Check out the video below to learn more about it!

Download Instructions

Please follow the instructions which pertain to your specific situation.

A) I’ve already downloaded and need to update my current game.

1. Run TDL.exe. (Requires version Build 003 or later)
2. You will be asked if you want to update.
3. Click Yes.
4. The game will begin updating. Progress is shown in the black command window.
5. Once finished, you will be fully updated to the latest version.* Enjoy!

B) I’ve bought the game, but I haven’t downloaded it yet.

1. Ensure you are logged in to your Sandswept Legion account that was used to purchase the game. (If you have a code, redeem via the link in Step 2.)
2. Go to the BuyTDL page.
3. If you have purchased the game, you will be redirect to a download link, which will download Build 006 in full.
4. Once done with download, run the installer.
5. Allow the game to update to its current patch version, if any.
6. Enjoy!

C) I haven’t purchased The Dead Linger yet.

1. If you have not purchased The Dead Linger, you can pre-order now to enjoy the Alpha, future Beta, and final release! If you purchase now, you never have to buy it again.
2. Once purchased, follow instruction set B.

Patch Notes:

    World Generation Changes:
  • Massive: The world generation in The Dead Linger has been completely overhauled. You should experience a brand new, much more realistic world from 006 and onwards.
  • There are multiple new areas to find, including (but not limited to) rocky landscapes, grass plains, towns, and rural farmland.
  • There are now old barns, silos, and fields of crops to be found in Farmland areas.
  • Players should now always initially spawn in a suburban neighborhood or town.
  • The spawn rate on handguns has been increased slightly, while the shotgun and rifle spawn rates have been decreased slightly.
  • Rotten food and melted candy spawns less often than it did before.
  • A few more objects spawn where they previously did not.
  • Military clothing spawns much less often in houses than it did before.
  • Hallways and rooms inside houses are generally wider now.
  • House generation now checks for slopes better, and houses should rarely, if ever, appear underground or partially buried now.
  • There are multiple new forest types. Forests are much, much larger, as well as much more dense.
  • Stores and houses should no longer spawn double doors (two doors side by side or going into the same room from the same room) as often as they did previously.
  • Zombies are much denser in previously populated areas, and less dense in rural and forests. There are scattered reports that they can sometimes be seen huddling in crowds as well. Stay alert.
  • Gameplay Changes:
  • Ladders are now climbable. To climb, walk to a ladder and look the direction you want to climb. Jumping will detach you from the ladder. Every ladder you encounter can now be climbed. Enjoy the view, Survivors.
  • Firearms now have recoil when fired. This system is not final, and as for any feature, feedback on our forums is welcome.
  • Most food items now give slightly less hunger fill than they did before.
  • Vegas Rifle now contains 5 rounds at a time, up from 1. It is intended to be a 5-round bolt action rifle, but until that functionality is in, it is a 5-round semi-automatic rifle, making it much more valuable than the Uinta Rifle.
  • The readability on both 7.62 ammo boxes has been improved.
  • The readability on the 12 gauge ammo boxes has been improved.
  • Some items that had “increase” instead of “decrease” and vice versa in the tooltips have now been corrected. For example, firefighter pants no longer say they “increase fire damage taken.”
  • When reloading rounds, the survivor will now prefer to take rounds from the stack with the lowest amount first.
  • Fixed a bug where zombies could hit the player from much further away than was physically possible.
  • Players can now merge stacks of items in the inventory. Piles of ammunition can now be merged, and will automatically merge when picked up as well.
  • The collision on store shelves has been improved.
  • The collision and texture of the iconic water tower has been vastly improved and updated.
  • Player walking speed reduced to 4.1, down from 4.5. Sprinting and other speeds remain unchanged.
  • When a player is killed, a message will now be displayed in the chat for all players.
  • There is now a “gun click” sound when a player tries to reload without ammo.
  • General Changes:
  • Key binding controls can now be bound to different keys via the Settings menu found in the Main Menu of The Dead Linger. Mouse bindings currently do not work.
  • The male survivor mesh is brand new, and looks much better, in preparation for clothing and other customization features, such as hair.
  • Console commands now give more information when activated.
  • Players can now log in as a server admin while playing on a server. To do so, they can either bring down the console or open text chat and type “/login ” to log in. The server host will need to customize the administratorPassword in their TDL folder \content\ServerConfig.tsc file, OR by running the server with the command flag “–adminpass= ” (no < > symbols, put your desired adminpass there instead.) More information can be found in Thunderfist’s post here.
  • Framerate has been improved in multiple cases. This will be an on-going process as we optimize the game further.
  • The chat box now announces when a player joins AND exits the game.
  • There is no longer a blank button on certain popups that only contain one option. (i.e. “OK”)
  • The backpack on the male survivor no longer fails to cast a shadow.
  • The server list now uses a simpler, more readable font.
  • Servers can now be passworded. When creating a server, you are prompted to enter a password. Leave the text area blank if you do not want a password on your server. When joining a passworded server, players are prompted to enter the correct password before being allowed to join.
  • Potential fix for a rare bug where the loading screen would remain up after the game has loaded.
  • The shadow algorithm has been improved a bit — shadows now look cleaner.
  • There is now a new shortcut target command argument you can set when running The Dead Linger. If you add (no quotes) “–datapath=:\” to your TDL or TDL server shortcuts, you can relocate where the world and inventory is saved, if you do not want it in %appdata%. [Thanks, YouJellyMan!]
  • New sound for door kicking/hitting for zombies and survivors.
  • The text in the in-game chat box and the Build Version Number are now larger and more readable.
  • In the menus, the escape key can now be used to go back one menu.
  • You can now view the Settings menu (except graphics) while playing the game. Check Known Issues for potential issue with this screen.
  • Sometimes players are unable to join a server if they have given an incorrect password on the first attempt. If this problem is encountered, simply restart TDL in order to clear the issue.
  • Fall damage will not be added until we fix some issues with the player falling off of ladders when they shouldn’t.
  • There are some issues with binding mouse buttons currently. To avoid this issue, stick to only binding keyboard keys.
  • There are some issues with the in-game Settings menu. Options changed here currently do not take effect, but the game controls can now be viewed from the Settings > Controls menu. If you want to change these options, use the out of game Settings menu found in the Main Menu.
  • A bug we are dubbing “The Blue Sky of Death” sometimes occurs when a player is climbing a ladder. When climbing a ladder, sometimes you will experience your entire screen turning blue. You will have to disconnect and reconnect to fix this issue. In some cases, it may require restarting The Dead Linger entirely. We will likely hotfix this as soon as we can.
  • Sometimes guns will vanish when traveling. To fix this issue, simply disconnect and reconnect.

Please report any and all bugs to our Bug Forum!

What’s next?

In 007, we’re going to be focusing on animations, player hands, foliage, and more!

Linger on, Survivors!

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Survivor Spotlight: Howell2010

Hello Survivors!

We’d like to introduce our Survivor Spotlight! The Survivor Spotlight is a new, monthly blog post where we hand-pick a Survivor from the community – like you – and interview them.

For our first ever Spotlight, we chose to interview Christopher Howell from Seattle, WA, USA – though you may know him as Howell2010. Read on to learn more about this avid gamer who loves chocolate milk, making YouTube videos, and “Survival-craft” games.

FEMME: So, how did you come up with your handle, Howell2010?
HOWELL: Well, I had come up with a system for screen names. I use my name and a year somewhat in the future. I started with Chris2005, then as you can see on my YouTube page, Howell2006. I’ve used Howell2010 since 2007, and I’m pretty sure I’ll be using it from now on.

F: Where did you first hear about Sandswept and The Dead Linger?
H: I’m a Yogscast fan. I follow them on YouTube and watch their videos every day. One of their videos advertised a game they made, Yogventures, and linked to their Kickstarter page. Well, I donated to them and began to look around the site because the idea of the site intrigued me. While I was looking, I came across the Kickstarter for The Dead Linger. I didn’t watch the video that was posted, but I read through the page and the idea was very awesome to me. As soon as I got my tax return, I backed what I could. I got to the Sandswept site because of one of the $25 rewards, a spiffy icon for your account on the site. Of course I wanted to claim that, so I did. My first post on the site was an inquiry about if it would work on my laptop and the rest is history. Although when I read my old posts, it feels like someone else posted them… Someone who is more intelligent.

F: What is your favorite weapon in The Dead Linger?
H: Ranged would be the .22 rifle. I love how you can switch from aiming through the scope to the iron sights. Melee would be the Katana, because Katanas are awesome.

F: What is your “survival plan” for The Dead Linger?
H: Well, I am an explorer, and I explore alone, though for the sake of the future of my YouTube channel, I will play with others. Since I mostly play alone I try to make sure that I can do everything, since I have only myself to rely on. I’m not aggressive, I’m more passive. I won’t attack someone, and if someone needs help I will help them. But if you attack me without provocation, then I will make it my mission to defeat you at least once before going on my merry way.

F: What has been your most memorable moment in The Dead Linger so far?
H: There have been a lot of memorable moments, but I have to say the one that sticks to my mind – and will always stick to my mind – is the beginning of my second TDL video. I was doing my intro, slowly panning around, and suddenly I see a running zombie 5 feet away, charging at me. That scared me so much – it was such a surprising thing. I hope to have many more moments like that in TDL.

F: What is your favorite addition/update in Build 005?
H: My favorite update so far has been the implementation of zombies only dying from headshots. It is such a simple thing, but for some reason no other zombie game in history has done it. My favorite addition has been the Katana. Because Katanas are awesome.

F: What are you most looking forward to in the upcoming patches?
H: More places to explore. I’m an explorer. I love finding new things to explore and things to look at. To me, discovering scenic vistas and interesting locations is a dream. Considering TDL’s procedural generation, I dream of the time when I’ll be able to come up over a hill no one else has ever explored, and see a city no one else has ever seen. Those moments will be treasured memories to me – just like seeing that running zombie charging at me – but hopefully less stressful.

I also hope that eventually there will be other environments in game, like arctic/tundra, desert, and jungle. Fighting zombies in an arctic base, driving to my TDL world’s version of Las Vegas, and skulking through rice paddies and jungle underbrush would be the gaming equivalent of a Polaroid moment. Also, customizable characters will be a welcome addition.

F: I know you are part of a clan. What clan, and are they recruiting?
H: I am a part of the Brotherhood of the Dead. We are currently only recruiting active members, people who will post on our Enjin Forums, and/or join our Raidcall group. Enquire on our clan page and PM xxswatelitexx if you wish to join.

F: When did you first get into gaming?
H: Practically a lifetime ago. I remember playing word and number games on Apple computers with the green and black screens. I remember playing this one platforming shooter where you played a robot, and everything was pink, white, and teal on a black background. I remember when Wolfenstein was state of the art, and when Doom had such high requirements that my brother had to play it with the screen minimized all the way down and stick his face right up against the screen to see. So yeah, I’ve played games for years.

F: What are some of your favorite games?
H:Empire Earth 2 – I love how you can play in any era you want. Maybe if I get famous I can find a company to make a new, better Empire Earth game after the 3rd killed the franchise. Does Sandswept have any project ideas after TDL? ;)
- Mount and Blade Warband – I love how you can start your own faction, become King/Queen, and have a massive trade empire.
- Far Cry 2 & 3
- Dark Souls – I love the combat and weapons. Sure, the game is hard, but never frustrating because of controls. Plus, is there any other game that allows you to wield two 2-handed weapons at once?
- Civilization 5 – I don’t care what anyone says. This game rocks simply because of how you can’t stack armies.
- STALKER Shadow of Chernobyl & Call of Pripyat
- The Elder Scrolls 3: Morrowind – While Skyrim was bigger, Morrowind had more factions, weapons, and armor than Skyrim or Oblivion. Those 2 later games really disappointed me.
- ARMA 2
- And of course, TDL :)

F: What video game genre do you enjoy playing the most?
H: I like many genres. It really depends on what I’m feeling at the moment. Sometimes I like RTS, sometimes Shooters, sometimes even racing. I suppose one thing that is common though, I love Sandbox games, and “Survival-craft” games.

F: I know you make YouTube videos – can you tell me about them? When did you start making videos? What do you enjoy most about making them?
H: Well, I started making YouTube videos about a couple months before TDL was released, and I made those so that I could make good TDL videos. I started doing them because I didn’t know what I wanted to do in life, and I’m still not aware of any skills that I have. I saw that Yogscast was able to make a living by just playing games and making videos (they make supplemental money with other things, but the games are the point), and I thought that would be an interesting way to live. I love games and I wanted a career that didn’t get in the way of my enjoying life. I knew that I couldn’t just make videos for games that already have a bloated market, like Minecraft, because no one would find my videos. But I knew of a game with no videos about it, and that would be very interesting to watch.

Over time though, I learned just how many people were going to make TDL videos, and how many people do make them now, so I had to act quickly and intelligently. I was determined to initially set myself apart by making the first videos of TDL, and it seems I did. Over time though, it got more difficult to make the first patch notes videos, and by now I know that I have the biggest audience I will ever have just by being the first. So now I plan to be the best/most interesting. I think I’ve already gotten the public speaking part down, and it seems I have a good enough mic. So now I have to come up with something interesting, and I think I know what it is. Look out for my upcoming series once customizable characters are included!

Now, despite all the money grubbing and fame I want from this venture, I really do love making these videos. Playing games is fun, and I love sharing my fun with the world as well as advertising TDL. When I play games that aren’t recorded, I often think about commentary I would do if I was making a video at the time. I do that for TV shows and visual novels as well.

I wish I was better at editing or had a video editor so my videos would be more interesting. I’ve seen some of the other videos people have posted, and they have all this fancy editing and these cool intros. Mine seem amateurish by comparison, but I still want to make better, more interesting, and more fun videos for my fans to watch. If anyone is a video editor and likes my videos, please contact me!

F: What are some of your other hobbies outside of gaming?
H: I like guns, as in their mechanics and design. Going down to a range and watching them in action is fun too! I also enjoy writing. I do enjoy entertaining people and making them feel emotions. I also enjoy reading books, manga, and visual novels – not to be confused with comics!

F: Where is your favorite place in the world?
H: It may be cliché, but anywhere I can talk to my girlfriend. I would prefer this to be in her hometown of Sydney, Australia, but anywhere with an internet connection works for me.

F: Do you have any weird/interesting/cool talents or abilities?
H: Both of my thumbs are double jointed, and I can put either of my legs behind my head. Though after a while it starts to hurt my neck.

F: Is there anyone you’d like to give a shout out to?
H: I’d like to give a shout out to everyone in my clan, to everyone in the role play I am in, and to every one of my fans – really appreciate you guys! And of course everyone at Sandswept.

F: Thanks so much, Howell! It was a blast interviewing you, and I know the rest of the community will enjoy getting to know a little bit more about you, too.

If you’d like to contact Howell2010, you can follow him on Twitter or message him on the Sandswept Forums.
Be sure to check out his YouTube Channel!

Linger on, Survivors.

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